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General Discussion / Re: Damage queries
« Last post by Dadalos on August 07, 2020, 07:27:20 PM »
You have the right of it (as far as I can tell without referencing my books for an exact quote)
1. location damage carries over to the chest if the limb maxes out, and will take further dmg from bleeding should it get to that point. I had a poor solo run involving land mines and lets just say that now I double down on leg work.

2. in our games kill always gets applied first, followed by any stun. so your first example would be the one we would run.

and then there are always room for boom / bust variations so if your group finds one way of calculating dis-satisfying talk it over and decide what works best for you XD. 
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General Discussion / Re: Homebrewed Materials That I Wish to Share
« Last post by Dadalos on August 07, 2020, 07:18:32 PM »
I love so much about this its hard to know where to start.

Though I personally like the world class background and will probably have to use it for one of my solo runs later to give it a test drive XD.

I can see nostalgia bubbles being some peoples retirements, and playing house in particular has me feeling two ways. so its a good plot point you can work out some real solid stories from.

Im looking forward to re-reading over this better during lunch XD.

thanks for sharing.
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General Discussion / Damage queries
« Last post by Aerospider on August 05, 2020, 11:09:54 AM »
I have some queries on the application of damage if someone would be kind enough to oblige.

1 - If a location fills with Kill damage and there is more damage to be applied does it overflow to a connected location (e.g. leg into torso) or is it forgotten?

2 - It seems that the order in which you apply Kill and Stun can matter due to how they both upgrade Stun to Kill in the same way.

For example, say I have 4 Kill and 4 Stun in an arm and take another 2 Kill and 2 Stun to it in one hit. What happens?
               If I fill the empty boxes with the 2 Kill then the 2 Stun will upgrade existing Stun to Kill, making it 8 Kill and 2 Stun.
               But if I fill the empty boxes with the 2 Stun then the 2 Kill will upgrade existing Stun to Kill, making it 6 Kill and 4 Stun.
     Is there a correct way?
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Ubiq / Re: LordSkys' Blog
« Last post by LordSkys on August 03, 2020, 02:44:53 PM »
August 3, a year later

He's inside the walls. I know it.

He's been out there for more than a year now. I've been selling my custom drones on the market. He's stolen shipments.

What do you want from me Cigs?

What kind of firepower do I need to put you down?
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General Discussion / Re: Post blight World map page 45..
« Last post by ericbright2002 on August 01, 2020, 03:12:50 AM »
I think the map has been asked for before with no firm response a few years ago.  Here's a copy of the map from the PDF.  I tried to clean up the key a little bit, but I'm not sure if I got "Naval Base" right or not because it looks like it ends in a "T" there.  But maybe this will help a bit.  I had forgotten that the blue zone was contested in some way since all of our games are generally in the Loss not far from St. Louis.

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General Discussion / Re: Gear and Jobs Card Deck Clarifications
« Last post by ericbright2002 on July 31, 2020, 10:01:36 PM »
OK, I finished the decks and got proofs back from DriveThru.  I was a little too generous with space and a little bit got clipped off the edges, but only stuff like what card number it is and such.  Nothing big.

I had sent an email to RPPR trying to get in touch with Caleb and haven't heard back, so I'd guess he's not wanting these for sale.  So, here's a low-res, fan-made PNP version for the Core Gear:

http://www.playeveryrole.com/wp-content/uploads/2020/07/CorePNP2.pdf

And here's Veblen:

http://www.playeveryrole.com/wp-content/uploads/2020/07/VeblenPNP2.pdf

Hope that's useful for you.  I didn't buy Veblen until a month ago, and holy cow, I should have bought it sooner!  It's got some crazy stuff in it besides cool gear.

If Caleb gets back to me and wants the cards, I'll rework them to be a little bit skinnier so the text isn't left off.  I'll let you know if that happens.

On a separate note, I just released a generic Enclave deck with 50 ready built enclaves.  I think I've got 50 more in the pipe plus I'll be doing two 50 card Job decks.  They won't line-up one-to-one with Red Markets because they're agnostic, but I think they'll work well with RM all the same.  You can check it out here:

https://www.drivethrurpg.com/product/320436/Encounter-Building-PostApocalypse-Enclaves

These are a little bit more fleshed out versions of what I already have for free on the RM web app, so don't feel like you need to buy the card deck cause you already have access to most of the info on the cards for free.  Just thought I'd share because I'm happy with how they turned out!
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General Discussion / Homebrewed Materials That I Wish to Share
« Last post by The Passerby on July 31, 2020, 06:37:51 AM »
To start with, I am going to share two Tough Spots I came up with and worked shopped through the Red Markets discord. With thanks to Ethan, Laura B, Gehenus, Drew, and Salt Robot. Also some archived fluff that I posted to the Red Markets Facebook group as Steve Miner. Note, the Nolo tough spot is still unpolished and unfinished I feel. It seems powerfully narratively and a roleplay challenge, I am unsure what it's positive aspect should be. So for now I will default to Drew's suggestion of it giving a +1 Will.

Please feel free to give comment, as well as suggest alternative takes and implementations.

Tough Spot: World Class
You could have been someone, you were someone, none of that really matters now. Even as the social stratification and calcification set in pre-Crash there were always people like you. Olympic Gold Medal Winners homeless in their cars. Poor kids willing to break themselves for a chance at that scholarship, a chance for that draft pick. Adrenaline junkies that didn't mind risking their lives on mountaintops or in million dollar sports cars. Top performers, paying off their MD plate one brain surgery at the time. Generational duties, earning berets and qualifications by the fist full.

The Crash happened and people like you died by the cart load...and now, there are a few like you still around. Still dragging themselves out, on the backs of full commitment, natural genius, or sheer bloody-minded determination...

+Practice Makes Perfect: Ten thousand hours? A Hundred Thousand Hours? A Lifetime. You have spent your whole life building this skill, committed your life to this skill. Whether it be throwing a baseball at over a hundred miles an hour, being able to fast walk a tight rope twenty stories up, betting the farm on a hand of poker, or sticking your hands wrist deep and holding their still beating heart in your hands, you are one of the best. Perhaps one of the last best. The Taker must choose a Specialized Skill they have at character creation, They gain a Will Point pool equal to that skill only usable on checks for that skill. Market may narratively allow use of this will point in other instances if a case can be made. This Will Point pool does not refresh during session play, and can only refresh at the beginning of sessions.

-And Perfect Must Be Paid For: This world class performance is an investment that can swallow up a life. You got to keep sharp, you got to keep on top, you got to keep moving, doing, being. A thousand quick draws a day in the mirror before dawn, six hours running through every kata you know, tele-classroom time keeping up on your perishable knowledge, the best conditions to practice only. This skill of yours will still bring you riches, but it reminds you have what you already paid...and what you must continue to pay. In order to refresh this Will Point pool the Taker must do one of two things. Either they must pay a Bounty fee equal to the level of the Specialized Skill or use a Work/Life vignette in service only to this skill to represent the incredible cost of being one of the best out there.Potential Balance Point: To Refresh the standard Will Pool and the World Class Will Pool between jobs, the Price or Work/Life Scene must be paid.

Cultural Note: The can often be referred to by slang and names. Examples include Action Jacks or just Jackasses. Action Jills. Hollywoods. Senseis, Stars, Specials. Because they are weirdos, and they are spending valuable time and bounty on their skills. Sure, it may be fun to snicker at the man who decided to carry a katana or that woman who can twirl a pair of revolvers for the kids, after all who does that? They do, because they think they're samurai or cowgirls or still playing for the league or working out of an actual hospital..but remember. Six hours a day, eight hours a day, ten, twelve, sixteen. That man with the katana? He swings that thing ten thousand strokes per technique. That woman? She has kids throw a hundred clays each and can hit all twelve of them before they hit the ground. It may be easy to snicker...but never forget there were hundreds, thousands, tens of thousands of fools that did the same. Those people are long dead and moving, these folks? They're still here, still doing their fancy ass bullshit.

Meta Commentary: This tough spot is to represent the outlier performers people in the top 1%. Sure you may have Specialized Skill: Sword, but this Taker? She nearly took the Gold at the Venice Olympics 2032, hell she probably took the fucking Gold. These are your former MLB pitchers who still pitch in the triple digits or former NFL top 5 Draft hopefuls that you dare not think goes Vector. Expert parkourists who were risking their life every day before the Crash even happened. Former Hollywood Stunt Drivers playing Mad Max for real now. Teir 1 operators who hold on dear to their specializations. Speak with your Market on how to bring these characters to life. Anyone could have been World Class in anything. The State Drone Racing Champion can pilot their drone going 120MPH through a hole the size of a breadbox and make it out the other side...probably. A World Class Cheerleader in some podunk little town who can land on her feet from a two story fall and then do a triple backwards sommersault over a five foot tall bar. It doesn't necessarily mean that a World Class person is known that way, there are a thousand thousand undiscovered prodigies and geniuses after all, and who knows perhaps they became World Class growing up in the Loss.

Tough Spot: Nolo Contendere, AKA Nolos:

You know what they did, they know what they did, but no one talks about it...because it can't be talked about. It's too raw, it's too impolite, it's the thing that is going to get some fool killed. People know what happened, and sometimes that's got to be enough. Nolo refers to a person who did something incredibly horrible in the Crash and never did hide it, but never accepted the guilt. They pled to responsibility and acceptance, but they never paid for it. There is no Guilty verdict to hang on them. To those in the Recession, Nolos are the hard men doing hard things...but those in the Loss know these people are just men of meat and bone. Sometimes...that's all that matters...sometimes that's what's most important...all the time, it hangs around neck like a collar. Pulling you to parts unknown.


-They know what you did: Maybe a detonator was triggered. A door locked. Or maybe you just decided there would be no Wait and See. There are a million stories like this, of the dark things people needed to do to survive...but yours? Yours is out there. Yours is out there and there is no ever taking it back...and that is just how it is. Maybe your picture is what they put in textbooks in the Recession. Maybe during the establishment of your Enclave you did something that no one can agree rightly was right or wrong. Either way, no one is going to put a bullet in you for it. Because after all...there are a million stories like this. The Taker creates a permanent Negative Rep Spot for themselves, Crew members may be given lesser penalties towards checks due to their association with a Nolo. This Rep Spot cannot be removed without Approval from the Market.

+But at least they know you:There are a million stories like this, like yours...and stories have power. They are the bedrock of our experiences. What you did...it's going to be a part of you forever...but it is a part of you that showed you what you are in the dark. Maybe you wish you never did it. Maybe you made yourself better from then. Maybe you would do it again in a heart beat. A Nolo Taker, hardened by the experiences of their past deeds and the reputation that hangs around them has +1 Will. Temporary Stopgap.

Cultural Notes:Most Enclaves have one Nolo. Maybe they're the quiet man living alone in their shipping container home. Maybe they're the local leg breaker cashing in on their rep. Most have more in common with the first than the second. The term sprung up and caught fire by chance. A clip of a lawyer during the end of the Crash telling the world her client pleads Nolo Contendere for their actions. A military officer blew up a tunnel that may or may not have had Vectors inside, but definitely had people still inside. It allowed the escape of many more, it was what it was, and someone had to pay for it. But hell if they were Guilty. Nolo Contendere, convict me, but dare not call me guilty. Lifelines took the term from there and it became another term in the Loss. Not all Nolos have such heavy deeds, or so far reaching, but their actions do and have touched the wider community. Either because there was direct consequences or their story has become one of the fables of the community. The high school teacher that locked down and locked out a whole class to save the school and the rest from the Vectors charging down. The doctor burned down their own hospital because the halls were stacked with infected. A army medic saving their unit from a Wait and See massacre by picking up that rifle and doing it. The difference between them and a Nolo is that everyone knows. Everyone knows. Maybe it's a video on Lifelines. Maybe it's because everyone from the Enclave is alive in part of what they did. Maybe someone is going to take that shot one day...

Meta Commentary: This Tough Spot is sort of a hard mode sort of RP challenge. Like a Negative Rep spot that can be played in scams, or come back to haunt you narratively individually and as a crew? That is a heavy burden, and one that can present narrative possibilities. Like, Latents and Immune also have this narrative weight to their existence. There is also some gameplay challenges that come out over the actual mechanical benefits. So it's a question of what paying that heavy cost of a Negative Rep gets you. I don't really have a good idea. In the Red Market discord, those I have cited above and thanked have tossed around the ideas like the following: Perhaps you auto-suceed a check like Criminality or something along those lines like how a Hustler can always auto-succeed Networking checks...but a Hustler only has to pay 1d10 bounty for that. Perhaps you get a +2 or other flat bonus in negotiations to price to start with. Maybe it affects what sort of jobs you can take, or what sort of jobs just come. People might seek out a Nolo for being that "hard man" because they have a "hard job". In any case...auto succeeding a check doesn't seem in flavor for it, but also just a bonus that works in negotiations seems too narrow even if it can be powerful. Like, this is a pretty heavy thing...I welcome any thoughts.

Creative Fluff for Games:

Sticker, Carder, Stick Man/Woman, Jukebox, Card and Chill, _______:

Bandwidth is a premium, but power is not at times, how do we distribute MP3s? MP4s? Media, new, and old? You become a Stick Man or Stick Woman, someone who pays a premium on USB sticks and SD cards and uses them to distribute media. Maybe you run it out a old station wagon and rent out a TV to the local watering hole when they've got the juice, maybe you set up a stall and let people down load and copy off your stick or if you're lucky an SSD bank...Maybe you are a bad person and installs all sorts of malware on people's devices. Maybe you're a Steward looking to install a little bit of spyware on the Homo Secor...

To be one of these people is to be someone who needs trust. Sociologically to be a Sticker is to fill the niche of personal entertainment. You aren't a busker. You are a merchant. Musicains, dancers, entertainers of all sorts are valued to Enclaves that have the time and space allotted to make them work. Without a little entertainment, people would go mad. So sure, there are former choir members playing birdie at the local hooch still. So sure that clown renacting a puppet show can get work. The difference between you and them is that you don't have to go out there every day and do it over again.

Inspired by a picture, reportedly, of a Mexican music stall.


Nostalgia Bubble:
People want to forget. People want to forget and pretend that it's better days. Imagination and fantasy on sale. It's always been on sale. Little podunk Wild West ghost towns where you pan for gold in a salted stream. Great big conventions where all your characters are brought to life. In the Loss it is no different, and people see that market niche. Nostalgia Bubbles are attempts to create facimilies and experiences that feed on the nostalgia of an Enclave's population. Perhaps it is the boutique "coffee" shop with a cover charge. The windows done up with frozen faded pictures of a normal street, the music on tinny Bluetooth speakers on repeat, where the teenager behind the door will tell you that the order for Brian is ready. Even if the place only really sells tea, the muffins aren't for sale, but pound cake is, and maybe you'd like a joint instead? Another option is a more full experience. A private room with channels that work, playing reruns and commercials, and a bed that has working springs. There's room service and perhaps a companion. They'll talk to you about your day, you both can pretend and you can be. And the Loss isn't outside. Some richer folk recreate better things for the upper class. Perhaps the top floor of that skyrise enclave still has a janitor, perhaps the local loan shark gets some real whiskey flown in from the Recession.

Common Example:
A Coffee Shop that does its best to simulate the experience with a cover charge, but no policy on customers having to keep character.
Sports Bar with a rerun playing on the still and the acknowledgement that was just this week's big game and to keep Keyfabe or be kicked out.
A repurpsed classroom where you are given just some quiet time, it's twenty minutes before the bell, everyone is early...relax.

To be "Noss'ed" is to also be given this effect, but on a smaller scale. Someone gives you a jar of honey, it's the first real sweet thing you had in a year or two. Someone hands you an ice cold beer.

A Bubble Burster is usually what you refer the person that commits a spontaneous act of violence in a Nostalgia Bubble for no apparent reason. You aren't a Bubble Burster for getting into a fist fight about how that recording isn't what was advertised, or if they snotty nosed teen behind the counter called it Starbuick...no, to be a bubble burster is more similar to a spontaneous My Way Murder. A phenomenon in Asia where people may be randomly murdered because of the Frank Sinatra song My Way.

Playing House:
The act of trying to maintain a illusion that the Crash did not happen. Can range from basic delusion, to massive efforts to create a space where you cannot tell the Crash occurred. Differs from Nostalgia Bubbles, as those are usually commercial or recreational simulations...though those that over indulge can be insulted by being told they are "Playing House". To go to a Nostalgia Bubble is like going to Disneyland, Playing House is like trying to build a Disney Castle and live in it. "Hell you spent four bounty Playing House? I hope it was worth it."

Playing House at a minimum requires that an illusion be made that the Crash does not occur. A child who grew up in an isolated farm compound and knows nothing of the outside world can be said to have Played House, their parents definitely Played House. In deeper cases where mental derangement is present, perhaps it is a new form of Delusional Disorder or cult behavior. It is potentially a psychosis of a high order in any case, a detachment of reality. Sometimes the person or persons suffering from this delusion cannot comprehend the Loss. Sometimes they will strike out at those attempting to break the illusion. Sometimes these people get up to dark fucked up shit that outmatches any LALA.

Finding LALA Land:
Some people online think it means going nuts, thinking the weefees and the bees and the crystals are all right and the neo-lizard people from Voltron 3 are here to take our mojo.
And sure, it means that usually...usually being the key word. People find LALA Land all the time, from a small deserted no name town full of mannequins to parking garages turned into death traps to strange shrines to the god damn unspeakable.

There are whole new lands out there, just waiting, just waiting to swallow you up and spit you out.

Finding someone Playing House can also be said to be Finding LALA Land.

Grid-Boss, E-Bankers, Cable Men/Cable Women, Glowbugs, Sparkys:
Refers to a person who owns an electricty/power for sale business or is in control of such infrastructure. If it is a successful commercial venture, they tend to gather followers interested in their product.

Battery Bunnies/Buckies or Outlet Ornaments:
The social phenomena of people that form up the base of groupies, hanger-ons, and entourages to people that have regular access to energy. Can be used in various ways, and various levels of negative or positive ways depending on context. Usually there is a mild negative connetation that implies the person is a follower or hanger on to the person with power, but it can get as nasty as being suggestive that a person is prostituting themselves for a phone charge.

Chargers, Peds, Stations, States, Treads, Millers, Engies:
Refers to a person whose job is to power a battery bank, usually by pedaling a stationary bike or other repurposed exercise equipment. Can also refer to a person providing the replacement to an engine, such as working the tread wheel of a medieval style crane.

Shiny Syndrome:
People that become obsessed with finding "mint-condition" still in the box items are said to have Shiny Syndrome. Where in they ignore perfectly serviceable floor models that only need light refurbishment or some work done in favor of "perfect" condition models. This can affect Takers and non-Takers equally, though being a Taker with Shiny Syndrome can kill you if you're not careful. Non-Takers with Shiny Syndrome tend to just have hard times bartering or trading, if they have the money to spend on thing that can have "Shiny". They rather buy the factory sealed tablet rather than the working model with scratched up screen and case.

Binge, Binging, Binger:
Not referring to binge eating, but referring to people that must surround themselves at nearly all times with Pre-Crash media. Whether it be listening to old podcasts and songs on repeat all day no matter what, or sleeping to a track of old commercials, or for more rich people, having a TV that just plays and plays seasons upon seasons of their favorite shows. Being called a Binger can mean that people think you're lazy, or frivolous, or obsessive. Some business, particularly Nostalgia Bubbles, will often enable this behavior to draw in repeat customers.

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Ubiq / Re: Casualty Jokes
« Last post by LordSkys on July 31, 2020, 02:22:59 AM »
Q: What's the closest thing to a perpetual motion machine?

A: Two Randians arguing over a bounty.
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General Discussion / Post blight World map page 45..
« Last post by Mordante on July 24, 2020, 11:45:37 AM »
..is unreadable due to its small size is there any chance of a full page/2 page existing or being released?
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General Discussion / Re: Are any new supplements planned...
« Last post by Mordante on July 23, 2020, 11:15:11 AM »
I know that work is continuing on some of the books planned during the Kickstarter. I'm not really aware of the specifics, though.

Personally, I'm still slowly working on Red Markets Black Death, but I doubt that'll be an official supplement. It'll probably end up being my own thing. Though I'd of course be happy the other way, too.
[/quote

Thanks for the reply and I hope that we all get the chance to black death in print.]
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