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Messages - Freebird

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31
Playtest 3 is up! With new weapon rules, nasty crits (both kinds), and special guest star Mads Mikkelsen!
https://www.technicaldifficultiespod.com/episodes/2019/4/24/red-markets-black-death-playtest-3

32
Ok.

Re-listened.

Immune player characters developed yet?

I heard an Immune Cult Sacrifice survivor.

Maybe? Not sure on that.

Good APs. Look forward to 3rd.
You'll be in for a treat concerning that Immune survivor in the third playtest!

The issue with Immune player-characters is that there's almost no way to find out definitively that you're immune. I'm planning to explore the response to immunity in 14th century religion.

33
Black Death RM Project still ongoing?
It definitely is! We've had a third playtest to work on the revised melee weapon rules, which went very well. and I'm planning on working up something for mounted combat in the next phase.

34
I love this idea. Go with it!

35
General Discussion / Re: Gear and Jobs Card Deck Clarifications
« on: March 21, 2019, 10:45:11 PM »
Say ericbright2002, have you done much with the gear deck lately? I'm planning to work on making a gear deck in Indesign, but I don't wanna duplicate work if you've already done it.

36
General Discussion / Re: Actual Plays
« on: January 04, 2019, 06:59:27 PM »
Thanks for the support, Varlaax!

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Really looking forward to more Black Death APs.

Maybe in 2019?
I think I'm about to finally have some time to do some more writing, so hopefully!

38
General Discussion / Re: Pro-Immune groups?
« on: December 15, 2018, 03:02:01 PM »
I like it! And if you want to shade over into more potentially problematic extremism, you could have an Immune eugenics group, working to ensure that identified Immunes pass on their genetics to as many offspring as possible...

39
General Discussion / Re: Rules hack: Split Rolls and Stealth
« on: December 15, 2018, 02:43:31 AM »
Thanks for the encouragement! As for the "clank" situation, that's what rolling a 1 on the Black means. :) If you roll higher, you're more confident in your stealthiness.

40
Sounds like a great idea! If the Blight is a little more insidious -- maybe it has a long period of undetectable latency before sudden Vector onset, or maybe it's airborne transmissible some portion of the time -- that would explain the need for a quarantine.

41
General Discussion / Re: Red Dead Markets
« on: December 15, 2018, 02:38:57 AM »
Awesome, so excited for this hack!

42
General Discussion / Re: Enclave needs a name!
« on: November 27, 2018, 08:43:34 PM »
Pelican island.  Its north west of st. Louis.  Found it with Google earth.
Super cool! I love the wrinkle of playing in an enclave right on the border.

43
General Discussion / Rules hack: Split Rolls and Stealth
« on: November 26, 2018, 07:43:42 PM »
Listening to a recent AP episode (https://www.technicaldifficultiespod.com/episodes/2018/11/21/red-markets-10k-lakes-technical-difficulties), it occurred to me that my "split roll" idea would be great for Stealth tests. As a refresher, here's what Split Rolls are:
Quote
On a Split Roll, the Taker rolls the Black in the open, the Market rolls the Red in secret.

That way, the player has some idea of the likely results of the roll, but not complete knowledge. For example, if the Taker rolls a B1, they know it was a really bad bite and they are almost certainly infected. But a B10 is a very weak bite, probably not even breaking the skin, probably no problem. The continuum of B results between the extremes represents how bad the situation seems to the Taker in character. Gameplay-wise, the player knows the odds but not the actual result.

I originally came up with the idea for Infection tests, to insert some dramatic uncertainty into whether the result is likely to be positive or not. But it seems to me that Stealth test are a very similar situation: the PC is likely to know generally how quiet they are being, but not how vigilant their opposition is being. So a Split Roll is a good way to convey that situation.

What do y'all think?

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Side note, really enjoying Masadas Redoubt and looking forward to new Black Death APs from Technical Difficulties.

Thank you.

Thanks! Whenever I finally get around to writing the revised gear list, I'll come back to it!

45
General Discussion / Re: Enclave needs a name!
« on: November 09, 2018, 10:21:30 PM »
In an unrelated location, my players chose an island in the Missouri River for their enclave... I was going to ask what they wanted it named and then I noticed the acronym was PIE - pelican island enclave.  They agreed that everyone likes pie... this also fit with the initial landing on the island during the crash was a huge riverboat that was known for its excellent shows and restaurants.  One of their exports is effectively tourism - mostly bait leaving the recession and takers heading to the recession to smuggle in retiring takers and their families.
I love it! Where along the Missouri is your enclave?

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